Futuristic settings post Zeerust will usually embrace a form of this trope where Everything Is an iPod in the Future and there are Shiny-Looking Spaceships. This may be justified if it's a hospital, bio-laboratory or high tech factory where everything has to be clean, but usually goes a little farther in making the set dehumanizingly impersonal. This was very true in 2001: A Space Odyssey, which in turn helped solidify this aesthetic as "what The Future was supposed to look like" for the next decade or so. One of the main inspirations for this trope was the spotless whiteness of most NASA technology and spacesuits back in the day (which served the practical purpose of making it easier to see if equipment was damaged or contaminated in any way). The most extreme uses of this trope will be just one moving van away from becoming a White Void Room. Though Minimalism as a style can have a lot of character and personality, the Ascetic Aesthetic invokes an uneasy emptiness, be it of life (people are alienated), nature (nothing non-human lives there) or oppression ( Dystopia loves this decorative statement). Rooms, buildings, and cities will seem cold and empty even when full of people. The net feeling these places will evoke is the absence of it. Furniture will likely be plain and industrial, favoring function and comfort over style. Buildings will have either no curves at all, favouring a blocky and efficient feel, or have oddly sterile "organic" curves. Walls will likely be plain, featureless gray or white, perhaps with a light blue accent. A setting built with an Ascetic Aesthetic is "decorated" in a modern, minimalist and exceedingly clean style.
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